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SuperCasaNova

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Devlog

  • V3 [THE SPACE-TIME UPDATE]
    November 11, 2018 by CanPixel
    1
    Changelog v3 [THE SPACE-TIME UPDATE]: - Frustum Culling, optimisation for framerate - Time dilation mechanic: Time gets sucked up into black holes. As a result of this, time slows down as you near an... Continue reading
  • THE STEAMY HOT UPDATE v0.0.2
    November 07, 2018 by CanPixel
    1
    #update, #space, #romantic, #romance, #adventure, #hoarding, #collection, #game, #development, #developer, #game jam
    -- Changelog [SuperCasaNova v0.0.2 - The Steamy Hot Update] : - Sounds - Romantic quotes & Item pickup texts - You can pickup some more stuff now - Bugfix: Item pickups & collection - Black holes suc... Continue reading
  • COMPETITIVE DEVELOPING
    November 06, 2018 by CanPixel#competitive, #coding, #competition, #developer, #battle, #game, #fight, #fighting, #space, #exploration
    Me and @NVriezen, launched DEVJAM #1 today. And so has this game (and NVriezen's Bird Tamer ) been part of this competitive code-off. Vote for this game to win DEVJAM #1!... Continue reading
  • Frequent updates this week.
    November 05, 2018 by CanPixel#updates, #space, #sound, #new, #mechanics
    This week will be the final week I will force-work myself on this game, adding as much as I can (sounds, mechanics, gameplay, content, score, etc.) This game will expand like its intended universe. St... Continue reading
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